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13/06/2017

Invasion related games from Finland



Land Invasion

Land Invasion is an outside game where the goal is to invade land from the other players. There can be 3-5 players in this game. The playing time is decided in the beginning of the game (for example, 20 minutes).

Rules of the game

1.Draw a playing area (large circle) and divide it into as many sections as there are players in the game. Each player marks his/her area with initials or with his/her name.


2. Find a small stick to play the game with.



3. At the start of the game, each player stands in his/her land. 


4. Decide who starts the game. The starter throws the stick to any of the opposing lands.

5. The player who owns that land makes five X-jumps while the other players run as far as possible.

6. After finishing the X-jumps, the player yells "Stop!" and the others stop and freeze.

7. The player asks the others "How many steps?" and they answer any number bigger than two.

8. The player runs once around the playing area and then takes as many giant steps towards the other players as they earlier said. After taking there steps, the player always takes two extra steps and settles down on his/her supporting leg.

9. The player throws the stick towards the other players (no higher than the waist) and
-> if it is a hit, he/she can invade land from that player
-> if it is a miss, the game continues according to steps 3-9. 

How to invade land?

Stand on the border lines of your own land and reach as far over the land under invasion as possible. Invade land for you by drawing a line. Be aware that while invading, your both feet must stay on your border lines the whole time.

Winning the game

The winner is the player who has invaded the most land from the other players when the game time is up.

Watch our students play Land Invasion:





Stealing the Flag

Stealing the Flag is a tactical game of two teams. The goal of the game is to steal the flag/flags of the opposing team and bring it/them to your own area.

Rules of the game

- 6 to 9 players per team
- a large field divided in two as a playing area (draw a border in the center of the field)
- home base at each end of the field, where teams keep their flag/flags (draw a large circle to represent the home base)
- jail at each end of the field, where teams keep prisoners i.e. players of the opposing team that are caught during the game (draw a semi circle at the corner of each end of the field)



1. Start of the game

Both teams start from their side of the game area. One player can be chosen as a guardian (G) of the flag/flags. The guardian is not allowed to stand inside the home base. Teams can also decide that there are no guardians, just regular players. This usually speeds up the game.

2. Running and chasing

Players start crossing the central border between the teams and try to run towards the opposing home base in order to steal the flag. At the same time, players chase the opposing team's players.
-> When the player is caught, he/she goes to jail.
-> When the player steals the flag from the opposing team's home base, he/she needs to bring it over the central border to his/her own area.

3. Freeing from jail

There can be just two players in the jail at the same time. As soon as a third person is caught and sent to jail, the first one there is released. The released person has to run to his/her own side of the field first, before he/she is allowed to start stealing the flag again.

4. Winning the game

The first team to steal the opposing team's flag and bring it over the central border wins the game. If there are more than one flag in the game, all flags need to be stolen and brought over the border.


Watch our students play Stealing the Flag: 

https://www.youtube.com/watch?v=SvJ-AqLGEx8 


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